June 2017 Newsletter
All the latest updates from the Hub, news from Bristol & SW developers, jobs, opportunities & events.
Bristol Games Hub is a non-profit space for games and play. We run this newsletter, host events, and also rent desk space at cost price with no strings attached so you can get on with creating amazing games. Contact nina at aurochdigital.com for more information.
To have your news, events and/or job opportunities featured in the monthly newsletter, you can contact firstname.lastname@example.org. The deadline for entries is 10th July.
Summer is here! This means we’re taking a break from the Anti-Socials, which will return in September.
Games Hub News
SW Freelancer/Company Dev Directory
If you’re looking for people to help on a project, or you are available for work, put your details in.
Please only list info you’re happy to have in the public domain. The directory can be found here.
SW Game Dev Jobs Facebook page – Find roles and post new openings here…
Dev Scene News
We’re pleased to announce that our successfully Kickstarted ‘Elections of US America Election: The Card Game’ is now available to buy on Amazon! We’ve added a blog post on our site to accompany the news which you can find here.
Work is progressing well on Dark Future: Blood Red States and Ogre. In case you missed it, Steve Jackson Games recently put out a selection of models from in-game (pre-alpha) on their YouTube channel!
We’ll have more to share on these two projects very soon.
Plague Inc: The Board Game gathered pace, earning some glowing words from the likes of Geek & Sundry, The Guardian and Ars Technica. We’ve also hit the ‘start’ button on the game’s second production run!
Plague Inc: Evolved headlined this month’s Humble Monthly Bundle, alongside Stellaris and some other great games, which meant a lot of new players joining the fold on PC and a lot of streamers taking their first forays in infection.
Oh, and we have some new blinds in Office Zero. 🙂
Jobs & Opportunities
Reach Robotics are hiring for 17 various positions including web designers, CG animators, 3D modellers, texture artists etc. More info here.
We have two new open calls for funded artist residencies at the studio, our Artist in Residence and New Talent residencies. More information about each can be found here.
3d3 have announce several funded PhDs. One that may be of interest is the Experience Design for Sensory Storytelling. There’s more information here, though its worth noting that the deadline is extremely tight (19 June)!
Smart Oxford Playable City Commission
The commission challenges creative from around the world to produce an idea that puts people and play at the heart of the city of Oxford. They are looking for artists, designers, architects, urbanists, interaction designers, technologists and creative practitioners who can demonstrate a history of delivering high quality, innovative practice. More info can be found here (deadline is the 20th!)
Diversity in Tech (24th June @ Watershed)
For all individuals and companies who are keen for our tech workforce to reflect the diverse nature of society. There will be three sessions with invited speakers from a range of companies and organisations (including WISE, BCS, Mayden, Shift) to kick off lots of discussion about diversity in tech.
More info here.
- What was learned for predicting the fortunes of new indie games on Steam
- Digital game sales rise to $7.7bn in April – SuperData
- Wii U was the most profitable for Rain Games’ Teslagrad (being seen is most key thing!)
- Blizzard’s lootbox system
- Seems that number of releases per month of Steam has stopped growing – but it’s still a lot!