September 2013 Newsletter

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Bristol Games Hub has moved into its lovely new office, events and meeting space on the top floor of 77 Stokes Croft.  If you haven’t yet visited us, please feel free to come along to our monthly social on the last Thursday of every month from 7:30pm.  So the next one is this Thursday, 26th.
Many thanks to Unity for kindly funding 60 brand new chairs for our events space, which is now up and running.  If you have any ideas for events to support Bristol and the South West’s games development community, please get in touch.
Bristol Games Hub Events
The next Unity meet-up is Wednesday 9th October with Unity’s trainer, Ben Pitt attending to chat to the group about the community’s needs and we’re hoping to address the recent issue of too many jobs, not enough Unity devs at that so please sign up here; https://www.eventbrite.co.uk/event/8451301069
Anti-Social Talk: Chris Roberts of Survivalist Games on ‘Shelter’
At this weeks anti-social we’re happy to welcome Chris Roberts, creator of the excellent indie zombie survival game ‘Shelter’ who will be coming along to talk about his work. Check it out at: http://www.survivalistgames.co.uk/
Bristol Games Hub Life Drawing Classes
We are looking at running a regular life drawing class for the South West games development community so we’d like to gauge interest. The class would run one evening per week from 6:30 to 8:30 at the Bristol Games Hub Event Space. Each session would cost £5, with 2 models doing an hour each and we’d be looking for you to sign up to 4 weeks at a time. If you’re interested in attending these sessions, please send Chris Raadjes an email asap with your details to chris.raadjes at gmail.com. The sooner we know numbers, the sooner we can start.
Auroch Digital Launches Chainsaw Warrior on iOS Today (more platforms in the next couple of weeks)
Auroch Digital is pleased to announce the Games Workshop boardgame we’ve been converting into digital is now out on iOS http://bit.ly/CW00NYios and will be coming to more platforms very soon. We’d really appreciate any reviews, tweets and postings about it.  Here’s a tweet you can chainsaw-n-paste if you want:
Chainsaw Warrior rips into the App Store today! http://bit.ly/CW00NYios RT now as you only have #60mins to save New York!
TEDxBristol
This year’s TEDxBristol is centred around the theme of ‘Failure’. Local speakers with a wide variety of experiences and backgrounds will share their tales of all manner of failures, and how failure has shaped their ideas, outlooks and businesses. Our very own Tomas Rawlings at Auroch Digital will be speaking about failing to get a game into the App Store (Endgame:Syria), and Opposable Games’ Nat Al-Tahhan is this year’s curator & host.
The event will be on Monday 11th November from 10am – 6pm. Nat can organise a discount for group bookings for South West games developers, so let her know if there are a few of you planning to come: nat@opposablegames.com. Links to tickets and further event info can be found at TEDxBristol.com.
PM Studio
Lunchtime Talk: Richard Adams – The illiterate of the 21st century
Friday, 27 September 2013 1:00pm – 2:00pm, Pervasive Media Studio, FREE
Digital polymath and senior academic program manager at Microsoft Studios Richard Adams tells us that “The illiterate of the 21st century will not be those who cannot read and write, but those who cannot learn, unlearn, and relearn.” Come and find out why he thinks that education needs to radically change to have a chance of being relevant in the 21st Century.
Lunchtime Talk: Magicians in residence
Friday, 4 October 2013 1:00pm – 2:00pm, Pervasive Media Studio, FREE
From finding connections between magicians and makers, to mind-reading robot pets, Kieron Kirkland and Stuart Nolan will share with us some of their ideas and inspiration for their impending residency.
Lunchtime Talk: Designing for touchy subjects
Friday, 11 October 2013 1:00pm – 2:00pm, Pervasive Media Studio
For 18 years Aerian has made some of the biggest and best web products in the world.  Managing Director Paul Goodenough and S’unya Dickman Head of Client Side Technology will be telling us all about their adventures and sharing what is involved from a creative and technical perspective when designing for touchable interfaces.
Objects Sandbox
Exploring Human-Experiences Within the Internet of Things
Objects Sandbox will fund six ground-breaking collaborations between creative companies and academic researchers around human-experiences within the Internet of Things.  Each collaboration will receive £50,000 and the opportunity to work intensively on their idea over three months, starting in March 2014. The scheme has extraordinary advisers from across the world of design, technology and Internet of Things and REACT is anticipating some brilliant competition.
Job Opportunities
 
Opposable Games
Opposable Games are hiring! We are currently looking for a full-time project manager, a full-time Unity developer, and a part-time marketing manager.  For more information see http://opposablegames.com/opposable-are-hiring/
Creative Technologist – £25k, full time
Watershed’s Creative Technologist works on a constant and wide-ranging stream of projects: from remote controlling pico projectors to international sprints, tracking balloons across London to a storytelling jukebox, and combining magicians and technology to tweeting dead people. This role requires the ability to understand and inspire, listen and communicate and then make brilliant ideas happen.
Red7Mobile is looking for experienced Mobile Developers to join our team at Temple Studios. If you have a solid computing background and have built apps and games for iOS, Android, Windows and Web we’re interested in talking to you. Its a vibrant creative environment, and our developers are encouraged to hone their skills across multi-platforms. To find out a more contact matt@red7mobile.com