Latest Event Updates

Bristol GamesDev Newsletter – 29th April 2013

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Bristol Games Hub
Bristol Games Hub is thriving and we’ve had some more space opened up to us recently so we have some desks available to rent on a daily, weekly or monthly basis.  Contact Debbie for more info.
Our first monthly Knowledge Share is happening on Thursday 2nd May from 6-8pm and we’re kicking off with a session on Unity. These are free events and pizza will be provided for this one. Sign up on Eventbrite here!
Force of Habit
Along with a sizeable Bristol contingent, Force Of Habit attended the Launch conference up in Birmingham last Tuesday. In the unlikely (borderline irresponsible) event that you missed it, we put together a write-up of the day, offering all sorts of advice covering how to deal with the press. That’s right, we’ve also got a blog now. Head along to http://forceofhab.it/ for some juicy language snacks.

Will Luton
Will Luton’s book Free-to-Play: How to Make Money From Games You Give Away is now available for preorder on Amazon: http://www.amazon.co.uk/gp/product/0321919017/ref=as_li_tf_tl?ie=UTF8&camp=1634&creative=6738&creativeASIN=0321919017&linkCode=as2&tag=will_luton-21 and will be published by Pearson on 16 June. He has also just launched a new blog at http://www.will-luton.co.uk/

Auroch Digital
XX Game Jam Workshops
Following on from the highly successful XX Game Jam which Debbie produced back in October 2012, the first all female game jam in the UK, Auroch Digital are running a number of workshops in May for women with tech and/or creative skills to make the crossover from other disciplines into games.  The workshops are free to participants and funded by the DCRC and FiG (Females in Games) to encourage more women into the games industry.  There are currently only 6% of women working in games when you take out the supporting roles.  UKIE along with many other partners are now working to change that!  Please contact Debbie for more info.
 
Get £2K+ to Game Jam Cutting Edge Science into Fun: Deadline 1st May
The Royal Society is looking for experienced games development studios to take part in a new initiative that will turn some of the research on show at its annual Summer Science Exhibition into video games. The Royal Society will host a 12 hour game jam on 24th May that will see developers work with the scientists behind exhibits to produce five exciting new games. Five development teams of up to 4 developers will be partnered with the selected exhibitors for an all-day game jam from 10am – 10pm. Each development team will receive £2,000 to further develop their games after the game jam so that they are ready to be played at the Summer Science Exhibition which runs from 1st – 7th July. The games will be available free online and at the exhibition itself so that the public can cast votes for their favourite game. The team that receives most votes will receive an additional £2,000 to further develop their game once the Exhibition closes.  This is a great opportunity to get your name known, make some amazing games and get paid too!  Reasonable travel costs, food and refreshments will also be provided. Interested developers can find out more about the competition and how to apply from the Royal Society’s website at http://bit.ly/RSgamejam
Pervasive Media Studio
Ken Eklund – Transmedia For Change
Tuesday, 30 April 2013 1:00pm – 2:00pm, Pervasive Media Studio, BS1 5TX, FREE
The Pervasive Media Studio and UWEs Digital Cultures Research Centre present a very special, one-off lunchtime talk with game and experience designer Ken Eklund.
From World Without Oil to Ed Zed Omega and Evoke (and Future Coast, upcoming), much of Ken’s work enlists the hypothetical context of Alternate Reality Gaming (ARG) to pose questions about social change and societal challenges. He’ll discuss “authentic fiction,” the art of designing for mass participation, and the potential of play in social change.
Lunchtime Talk: Mitch Altman on Hackerspaces, and the Pluses and Minuses of Technology
Friday, 10 May 2013 1:00pm – 2:00pm, Pervasive Media Studio, BS1 5TX, FREE
Godfather of hackerspaces, pioneer of VR and creator of TV-B-Gone Universal remote will be joining us for a good chat/rant/argument about who owns technology, global open developer communities, and what happens when profit drives progress.  Will this change be good?  Can we have influence over it?  Will hackerspaces be an ameliorating and positive influence?
Mobile Pie
We’re proud to announce the launch of Mobile Pie Stockholm! Read more about our second studio here: http://www.mobilepie.com/2013/04/mobile-pie-sweden/
With Pavilion Dance South West and UWE we’re working on an innovative new social game and are looking for a freelance community manager. If you happen to know anyone who might be interested there’s more information here: http://www.paviliondance.org.uk/page/3312
Job Opportunities
 
Rumpus Animation

Rumpus Animation are looking to take on a Unity developer for a point and click game we are making. If anyone is interested email seb@rumpusanimation.com

Opposable Games

Opposable are looking for some Uni interns / recent grads to help with 3 things: some networking tech which requires Android chops, then some Unity and web work. Students are initially preferable, but if we don’t hear anything by end April then it’s open to everyone. Please pass on to any students you may know!

 
Geek Beach

We’re looking for a full-time 3D artist to come and help make cool mobile games at Geek Beach in Bristol. If you are, or know someone, who has lots of experience creating low poly characters and environments as well as animating them (as an example see our game Battle Monkeys) then please get in touch. You can find more info here –http://geekbeach2.squarespace.com/3d-designer/ Thanks!

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Open for Business! Bristol Games Hub is Go!

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Bristol Games Hub logo

“I achieved more in my first day at the Hub than I did in 2 years working from home.”                                              Peter Simon, Hub Resident

Bristol Games Hub is a non-profit organisation that runs shared office space in Bristol, where game development studios, freelancers and academics share resources, skills and expertise, while they create and study games.

We are based on an open and collaborative model of participation, which means residency in the Hub is about being part of the wider gaming community.

We run game-related events including game jams and hacks, socials, training and networking, talks, presentations and unconferences.

We have a large open studio at 77 Stokes Croft, Bristol, the home of a few Banksy’s and an open air street art gallery.

Desks are priced from £90 per month all inclusive.  There are options available for hot-desking from day rates to a weekly or fortnighly basis.  Contact us for prices.

If you would like to talk to us about commissioning games, running an event or any game-related activity, or to rent desk space, please contact Debbie Rawlings; debbie at aurochdigital dot com

ogmo_level
A screenshot of the OGMO level editor, from a game jam in Bristol