Latest Event Updates

Ian Livingstone Opens Bristol Games Hub

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Games industry legend Ian Livingstone was the guest of honour on Tuesday at the official opening of the new Bristol Games Hub. The newly launched non-profit organisation runs free networking and training events and affordable desk space for many of the cities thriving community of games developers. The event saw over 60 people from Bristol and the South West gather to hear Livingstone talk about his personal experience of video games, the changing face and importance of the industry to the UK at large.

Ian Livingstone

Bristol Games Hub has grown through word of mouth with 23 developers signed up within 3 weeks. “The Directors have been running events and building the community in Bristol for the last 2 years, so it was a natural progression for us to develop a space where devs could also work together” said the Hub’s Director and coordinator Debbie Rawlings. “There is a real buzz for what we’re doing and all of our events, such as our monthly Unity group and the recent demo of the Oculus Rift, have been really well attended. New start-ups, young companies and freelancers need this kind of support to help them focus on creating and marketing their games and products so we wanted to create a vibrant, dynamic space to assist them.” Debbie is a co-founder of the Hub along with fellow Auroch Digital director Tomas Rawlings and Opposable Games’ Ben Trewhella. The Hub is supported by Digital Cultures Research Centre, UWE, The Pervasive Media Studio and Watershed, Creative England and Aquarela Developments.

The Games Hub is home now to 30 local developers and freelancers from new start-ups to more established teams. As well as multi-screen specialists Opposable Games and Endgame:Syria creator Auroch Digital, the Hub is home to Demon Apathy, Force of Habit, Large Visible Machine, ldexterldesign and Lo-Fi Games as well as developers from Qube creators Toxic Games, popular casual game developers Geek Beach and some very talented freelance designers, artists and illustrators.

Bristol Games Hub Logo

BRISTOL GAMESDEV NEWSLETTER – 28TH MAY 2013

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May Antisocial – this Thursday 30th May
Jaz Wilson is coming to show off his Oculus Rift, not a euphemism!  He says “Come try a Rift, if you want” at the Hub from 7.30pm. BYOB
Knowledge Share – free events
We held our first Knowledge Share at the Hub last month on Unity and it was a such a success, the group will become a monthly get together for anyone that wants to learn more about Unity and to share what they know already.  It was great to see so many of Aardman’s guys there too!
The Unity group will meet on the second Wednesday of every month, starting on 12th June from 7-9pm at the Hub. BYOB.
June’s Knowledge Share is on Kickstarter and Crowd Funding and is kindly being hosted by the PM Studio (our sister studio), within the Watershed if you haven’t been before. That’s on the first Thursday of the month, so 6th June from 6-8pm and we have a couple of people with real experience of successful and failed campaigns so a fountain of knowledge. Please sign up for this free event here; http://www.eventbrite.co.uk/event/6511288439
 

Pervasive Media Studio

Good for Food: Good for Nothing 48 hour social innovation hackathonFriday, 31 May 2013 6:00pm – Sunday, 2 June 2013 4:00pm, Pervasive Media Studio

A different kind of jam – Good for Nothing is a community of thinkers, do-ers, makers and tinkerers applying their skills and energy to accelerate the work of cause-led innovators and change makers; it’s about diverse groups of people collaborating together, working in new, faster, fun and better ways by supporting ideas and people that are leading the way to what a flourishing 21st century society might look like. This year the theme is food and the weekender will be supporting great local community growing schemes, The Severn Project and Fareshare.  www.goodfornothing.com/gigs/good-for-food

Auroch Digital
NarcoGuerra Launched!
The latest game from Auroch Digital’s GameTheNews.net project was released last week which looks at the war on drugs.  The press info is here:  http://bit.ly/1243tlE
The trailer is here: http://bit.ly/narco1youtube
Tweets about #NarcoGuerra, reviews of the game and any mentions gratefully received!
Cheltenham Science Festival – (Auroch Digital helped to curate this event)
Coding the Game – 6th June at Cheltenham Festival
From the ‘bedroom coders’ of the 80s to the studios behind many of today’s most popular international video games, the UK has always been at the forefront of games development. Dara O Briain joins Alex McLean, a 20-year games veteran most recently CTO at Codemasters and former head of their Bafta winning Birmingham studio, Chris Cummings, Senior Gameplay Programmer at Media Molecule and lead coder on the Playstation Move Content for Little Big Planet, and neuroscientist Luke Clark to get into the detail of modern video game
Game Connection Group Discount
Game Connection is on 3rd-5th December in Paris and is a meeting place for developers and publishers.  We can get discount on lots of us going, so let Debbie know if you are interested and we can gauge interest about getting a discount.  More on the event here: http://www.game-connection.com/gameconn/content/badgeprices-europe-2013
 
Mobile Pie
Mobile Pie are proud to announce the launch of Mint Master, our latest project for Historical Royal Palaces and the Royal Mint. It’s on iOS, Android and Web and can be played here: http://www.hrp.org.uk/TowerOfLondon/stories/palacehighlights/CoinsandKings/MintMaster?ns_campaign=CoinsandKings&ns_mchannel=web&ns_source=carousel&ns_linkname=playgame&ns_fee=0
Thanks to members of the Bristol Games community for their help on this one, including Nick Dymond, Tom Waterhouse and James Parker.

Job Opportunities

Calvium – We are hiring! We don’t make a lot of games but we make fun projects and could really do with a good junior front end developer. The full job spec is here: http://calvium.com/front-end-developer-job-2013/

Red7Mobile – Red7Mobile is looking for a Web Developer to join their mobile games team at Temple Studios. Essential skills include HTML5/CSS3/Javascript with previous games development experience desirable. To find out more contact matt@red7mobile

Bristol GamesDev Newsletter – 29th April 2013

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Bristol Games Hub
Bristol Games Hub is thriving and we’ve had some more space opened up to us recently so we have some desks available to rent on a daily, weekly or monthly basis.  Contact Debbie for more info.
Our first monthly Knowledge Share is happening on Thursday 2nd May from 6-8pm and we’re kicking off with a session on Unity. These are free events and pizza will be provided for this one. Sign up on Eventbrite here!
Force of Habit
Along with a sizeable Bristol contingent, Force Of Habit attended the Launch conference up in Birmingham last Tuesday. In the unlikely (borderline irresponsible) event that you missed it, we put together a write-up of the day, offering all sorts of advice covering how to deal with the press. That’s right, we’ve also got a blog now. Head along to http://forceofhab.it/ for some juicy language snacks.

Will Luton
Will Luton’s book Free-to-Play: How to Make Money From Games You Give Away is now available for preorder on Amazon: http://www.amazon.co.uk/gp/product/0321919017/ref=as_li_tf_tl?ie=UTF8&camp=1634&creative=6738&creativeASIN=0321919017&linkCode=as2&tag=will_luton-21 and will be published by Pearson on 16 June. He has also just launched a new blog at http://www.will-luton.co.uk/

Auroch Digital
XX Game Jam Workshops
Following on from the highly successful XX Game Jam which Debbie produced back in October 2012, the first all female game jam in the UK, Auroch Digital are running a number of workshops in May for women with tech and/or creative skills to make the crossover from other disciplines into games.  The workshops are free to participants and funded by the DCRC and FiG (Females in Games) to encourage more women into the games industry.  There are currently only 6% of women working in games when you take out the supporting roles.  UKIE along with many other partners are now working to change that!  Please contact Debbie for more info.
 
Get £2K+ to Game Jam Cutting Edge Science into Fun: Deadline 1st May
The Royal Society is looking for experienced games development studios to take part in a new initiative that will turn some of the research on show at its annual Summer Science Exhibition into video games. The Royal Society will host a 12 hour game jam on 24th May that will see developers work with the scientists behind exhibits to produce five exciting new games. Five development teams of up to 4 developers will be partnered with the selected exhibitors for an all-day game jam from 10am – 10pm. Each development team will receive £2,000 to further develop their games after the game jam so that they are ready to be played at the Summer Science Exhibition which runs from 1st – 7th July. The games will be available free online and at the exhibition itself so that the public can cast votes for their favourite game. The team that receives most votes will receive an additional £2,000 to further develop their game once the Exhibition closes.  This is a great opportunity to get your name known, make some amazing games and get paid too!  Reasonable travel costs, food and refreshments will also be provided. Interested developers can find out more about the competition and how to apply from the Royal Society’s website at http://bit.ly/RSgamejam
Pervasive Media Studio
Ken Eklund – Transmedia For Change
Tuesday, 30 April 2013 1:00pm – 2:00pm, Pervasive Media Studio, BS1 5TX, FREE
The Pervasive Media Studio and UWEs Digital Cultures Research Centre present a very special, one-off lunchtime talk with game and experience designer Ken Eklund.
From World Without Oil to Ed Zed Omega and Evoke (and Future Coast, upcoming), much of Ken’s work enlists the hypothetical context of Alternate Reality Gaming (ARG) to pose questions about social change and societal challenges. He’ll discuss “authentic fiction,” the art of designing for mass participation, and the potential of play in social change.
Lunchtime Talk: Mitch Altman on Hackerspaces, and the Pluses and Minuses of Technology
Friday, 10 May 2013 1:00pm – 2:00pm, Pervasive Media Studio, BS1 5TX, FREE
Godfather of hackerspaces, pioneer of VR and creator of TV-B-Gone Universal remote will be joining us for a good chat/rant/argument about who owns technology, global open developer communities, and what happens when profit drives progress.  Will this change be good?  Can we have influence over it?  Will hackerspaces be an ameliorating and positive influence?
Mobile Pie
We’re proud to announce the launch of Mobile Pie Stockholm! Read more about our second studio here: http://www.mobilepie.com/2013/04/mobile-pie-sweden/
With Pavilion Dance South West and UWE we’re working on an innovative new social game and are looking for a freelance community manager. If you happen to know anyone who might be interested there’s more information here: http://www.paviliondance.org.uk/page/3312
Job Opportunities
 
Rumpus Animation

Rumpus Animation are looking to take on a Unity developer for a point and click game we are making. If anyone is interested email seb@rumpusanimation.com

Opposable Games

Opposable are looking for some Uni interns / recent grads to help with 3 things: some networking tech which requires Android chops, then some Unity and web work. Students are initially preferable, but if we don’t hear anything by end April then it’s open to everyone. Please pass on to any students you may know!

 
Geek Beach

We’re looking for a full-time 3D artist to come and help make cool mobile games at Geek Beach in Bristol. If you are, or know someone, who has lots of experience creating low poly characters and environments as well as animating them (as an example see our game Battle Monkeys) then please get in touch. You can find more info here –http://geekbeach2.squarespace.com/3d-designer/ Thanks!

Open for Business! Bristol Games Hub is Go!

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Bristol Games Hub logo

“I achieved more in my first day at the Hub than I did in 2 years working from home.”                                              Peter Simon, Hub Resident

Bristol Games Hub is a non-profit organisation that runs shared office space in Bristol, where game development studios, freelancers and academics share resources, skills and expertise, while they create and study games.

We are based on an open and collaborative model of participation, which means residency in the Hub is about being part of the wider gaming community.

We run game-related events including game jams and hacks, socials, training and networking, talks, presentations and unconferences.

We have a large open studio at 77 Stokes Croft, Bristol, the home of a few Banksy’s and an open air street art gallery.

Desks are priced from £90 per month all inclusive.  There are options available for hot-desking from day rates to a weekly or fortnighly basis.  Contact us for prices.

If you would like to talk to us about commissioning games, running an event or any game-related activity, or to rent desk space, please contact Debbie Rawlings; debbie at aurochdigital dot com

ogmo_level
A screenshot of the OGMO level editor, from a game jam in Bristol