Monthly Unity Game Devs Meetup at Bristol Games Hub Restarting on Wednesday 23rd April from 7:30pm.
Unity is a powerful and easy to learn game engine for 2D and 3D development that is becoming more and more popular. On top of that it offers a very capable free version and can build to a wide range of platforms including, desktop, mobile and web.
This free monthly meetup is to support the sprawling community of game developers that use Unity in Bristol. The goal is to create a place where new and experienced Unity users can share their experience and knowledge with each other. The programme for each session will roughly be:
19.30-20.30 Talk on a Unity related topic. The first one will be an introduction to Unity for programmers and non-programmers alike.
20.30-22.00 Mingling and mind sharing between the attendees. If you are facing any issues or have made a cool game prototype this is when we would like to see and talk about it!
22.00-??.?? We end the event with a trip to the local pub for those that fancy a pint or two.
The meetup is run by Alexander Birke and Sam Chester, both local developers that use Unity in their daily work. On top of that Alexander has been teaching and given talks on Unity for over 4 years. The talks at the first couple of sessions will therefore be held by Alexander on a variety of topics.
Please sign up on Eventbrite here as we’re expecting a good turnout; http://www.eventbrite.co.uk/e/monthly-unity-game-devs-meetup-tickets-11268569595
We want to say a huge thanks to all who took part in January’s Global Games Jam. The Hub hosted over 70 developers from all over the South West to make 13 amazing games. It was really inspiring and there were many newbies at the event as well as some experienced hands.
1st Place – Senseless Runner by No Sense (See here: http://bit.ly/MyWrOe )
2nd Place – Sanbiki No Saru by Opposable
3rd Place – Mutable by Circular Mongoose
Other Category Winners:
Best Technical Achievement: Whiteout by TEAL (Which is on the Google
Play store: http://bit.ly/1hlZ4yQ )
Best Artistic Achievement: MMME by MMME
Best Gameplay Achievement: Sanbiki No Saru by Opposable
Best Sound Achievement: AHOD! by AHOD!
We’re extremely proud to announce that we have been working with Ndemic Creations to bring Plague Inc. to desktop. The new version sees the same captivating gameplay with the addition of multiplayer, user-generated content and much more. Plague Inc: Evolved launched on Steam Early Access on the 20th February and we’re continuing to work hard to bring you the extra features in this hugely successful, multi-award winning, viral hit. The game’s official page can be found at http://plagueincevolved.com and you really should watch the trailer, its awesome and shows just what our amazingly talented team have been up to 😉
Our new website for our upcoming game Victory at Sea has launched!In Victory at Sea players start out as a Destroyer Captain early in the war and can travel across the Pacific, Atlantic and the Mediterranean, seeking out and destroying enemy shipping and capturing ports. Control and fight against over 65 classes of ships across 3 theatres of war, in the battle for the seas. War will be declared Summer 2014 for desktop platforms, with the game launching on mobile in the Autumn. You can see it here http://www.victoryatseagame.com/ and see more about us here http://eviltwinartworks.com/
White-Out, our entry for Global Game Jam 2014 is now available completely free on iOS and Android. Built in just 48 hours at the Bristol Games Hub, it’s had some modest organic success on the app store with around 6000 installs so far.
Lonewolfwilliams (Gareth Williams) has nearly finished working on an advanced Unity tutorial ebook “Design patterns for Unity” which should be useful for intermediate to advanced level developers working in teams on larger-scale Unity projects. The ebook will be available for free and comes with supporting videos and a demo project, Game Hub people can preview here: http://bit.ly/1obandH and feedback to Gareth@lonewolfwilliams.com
Events & Opportunities
This two-day event dedicated to the rapidly evolving field of interactive documentary will focus on these pressing themes; Production Models, Engagement & Evaluation and New Territories. The event is at the Watershed on 20th/21st March and will feature the projects supported by the REACT documentary strand. Find out more and sign up here:http://idocs2014.dcrc.org.uk/
TechSPARK Event – Silicon Gorge
Silicon Gorge (26th March, Engine Shed, Bristol) will showcase web and tech startups drawn from the Bristol and Bath area to an audience of angel and institutional investors from London and beyond. It will combine the resources of the world renown SETsquared Bristol and Bath centres, the new WebStart Bristol Web Incubator and the Bath and Bristol TechSPARK network to present a carefully selected showcase of what our region can offer.
If you want your startup to be considered for a pitching slot at Silicon Gorge, you need to complete this application form: http://bit.ly/1fMkfto
Silicon Gorge is about showcasing the best startups in our region, and
therefore, there is a selection process that goes something like this:
(i) Submit your application form by 6pm, 5th March;
(ii) If selected, you will get an invitation to pitch to a selection panel;
(ii) Pitch to a selection panel (either on 11th March in Bath or 14th
March in Bristol); and
(iii) If selected by the judges, you will be awarded a slot at Silicon Gorge (26th March)
Silicon Gorge is sponsored by Invest in Bristol + Bath. The selection panels are supported by RocketMakers and SETsquared and are organised by the Bath and Bristol TechSPARK network. Thanks and if interested, make sure you get your form in fast!
Service Jam Bristol
From the 7th to the 9th of March 2014 there will be a Service Jam event here in Bristol, this is an event where you will collaborate in the development of an idea in a creative and innovative environment – potentially leading to new products, businesses and services. There is an opportunity to apply for up to £10,000 from WebStart Bristol to further develop an idea at the end of the event.
Plus if you are interested in joining the team and working on amazing
new games for Steam and mobile and want to get ahead of the crowd,
please do send us your CV if you are a Unity coder or Unity artist –
debbie at aurochdigital.com
Graduate and new talent competition (two places available) – £500
bursary and a minimum of one month in residence at the Pervasive Media
Studio, Bristol, UK
The PM studio is looking for people to join thier vibrant community of
artists, creative companies, technologists and academics. The
residencies will take place in September 2014 and will include a £500
bursary for each selected applicant. They are looking for two
individuals who have recently emerged from education, or are at an
early stage in their careers. You have fantastic ideas and want to
explore how to make them a realit and your ideas fall into one or more
of the following: Interaction/Experience design, Games design, Digital
Storytelling etc. Feel free to contact them for a chat
A Room Full of Talent – an evening showcase for employers on Tuesday 11 March, 5-7pm. Knowle West Media Centre (KWMC) and the Creative Skills Hub (West of England LEP Skills) invite you to ‘A Room Full of Talent’:
Over the last five months eight young people have been working at KWMC as Junior Digital Producers – supported by the Creative Employment Programme for their first roles in the creative and digital industry. They have worked with IBM and artists, using technology to generate data feeds and visualise the information in exciting and accessible ways.
Come and meet them, network, enjoy refreshments, and explore their cardboard creation ‘The Living Living Room’ – an interactive art installation and gaming zone that gathers information about our lifestyle choices and our perceptions of our community. www.datapatchwork.co.uk
On this journey the Junior Digital Producers have learned many new skills that we understand employers are crying out for. They’re now coming to the end of their employment with KWMC: Could you be a mentor for them, or even their next employer?
This is a great opportunity to meet new creative talent and find out how your organisation can support young people into further employment.
Do let us know if you would like to attend or want more information about the event. For further information please contact email@example.com
Directions: Free parking and accessible access http://kwmc.org.uk/contact/
Auroch Digital is looking for a full-time accounts administrator/office manager, based at Bristol Games Hub. Must be AAT qualified, with plenty of on the job experience. Competitive salary for the right person. Please contact Debbie with CV and a covering letter; firstname.lastname@example.org Deadline is Monday 17th March at 12 noon. Interviews to take place later that week. No recruitment agencies!
What comes after Vine and Vyclone? Come and work on a revolutionary new social video app. Matter 2 Media is looking for a developer to help build an Android and iOS app for video capture, editing and playback. This is an R&D project. The successful candidate will be able to work quickly, robustly and independently on both platforms, including native APIs; also able to spend regular time with co-developer Tim Kindberg at the Pervasive Media Studio in central Bristol. Experience with camera operation and video playback is highly desirable. The exact scope of work, timing and fee/day rate are negotiable. I will need someone to help during roughly the weeks beginning 17 March to 28th April (not necessarily full-time throughout).
For further details contact Tim Kindberg: email@example.com and see our project website nthcamera.tv. To apply please send CV, links to your work, day rate and a paragraph about why you’re the person for the job to the same address.
Bsquare (out in Trowbridge) is hiring: https://www6.ultirecruit.com/BSQ1000/JobBoard/JobDetails.aspx?__ID=%2AEBBC6A7F8D3BEA65
App Developer – Rendermedia CGI
At Rendermedia we deliver high-end CGI & Animation for digital & broadcast channels. Creating beautiful CGI and Animation for clients.
We are looking to recruit a graduate developer in an internship position working closely with the CG team to help us develop interactive or app versions of the work we create, offering our clients a comprehensive in house service. The ideal candidate would be someone with an interest or experience in app development and able to take 3D assets in a variety of formats to helping us to deliver applications using AR and interactive 3D. This position would suit somebody willing to apply their knowledge to an already available wealth of assets and to build to their portfolio and CV. This opportunity is on 2-3 month basis with potential for future work. To apply please contact Producer Stephanie Knapp via email. Please include CV, Cover Letter and examples of previous work. Email: Stephanie@rendermedia.co.uk/
That’s it for now. I’ll be sending March’s newsletter out towards the end of the month with details for the next anti-social.
Auroch Digital have an opening for a qualified, experienced book-keeper, initially for 2 days per week for an immediate start. Please send CV and a covering letter to debbie at aurochdigital dot com
The Wellcome Trust have a few funding opportunities with deadlines for the end of January;
Auroch Digital have an opening for an experienced designer/producer for a 3 month contract initially, starting in January. Be part of a growing indie studio working on a wide variety of games projects. This role will be based at Bristol Games Hub. Please send CVs and a covering letter to debbie at aurochdigital dot com by 5pm on Wednesday 18th December, with interviews taking place on Thursday 19th, although do please get in touch if that’s an issue. Feel free to share far and wide. Thanks
No recruitment agencies, thank you!
‘Play Nicely are looking for a middle/heavy weight freelance Unity developer to start asap. Please email a portfolio to firstname.lastname@example.org for details.’
Greenfly Studios are looking for an artist to start at short notice. The project, not yet confirmed, would last 2-3 months and all art must be completed by October/November time. The style is a cutesy cartoon vector similar to our game ‘Drop That Candy (see dropthatcandy.com ). If interested, and available, please contact Stephen on smorris -at- greenflystudios.com with a link to your portfolio and rates.
From Michael Johnson: European Space Agency funded student Unity developer opportunity – 4th August 2013 application deadline
We have an opportunity for a student to be funded to work with us from
home or at our offices in Bristol for the next three months on our Pocket Mission Control application. The funding comes from the European Space Agency Summer of Code in Space program, full details here:
This opportunity is one element of a bigger project that we are
currently running to send an Interplanetary CubeSat and Thin-Film
Spacecraft/Landers/Rovers to the moon:
Even if it’s not for you we’d be very grateful if you would let your
colleagues and social media contacts know about this opportunity – the
deadline for applications to the European Space Agency is the 4th
August 2013 so there isn’t much time, but it is a quick application
form to fill in. Let me know if you have any questions and perhaps you’ll even pledge to join us on the moon today!
Games Lab launches next month with an information session at Creative England offices in Bristol. The event runs from 6-7.30pm on Tuesday 6th August. Register attendance here; http://www.eventbrite.co.uk/event/3478808209