Editor Extensions talk at the Unity Developers Meetup
Editor Extensions talk at the Unity Developers Meetup – June 18th 6.30pm to 10pm
At Bristol Games Hub, 77 Stokes Croft, Bristol – Entrance on Thomas St.
Unity is one of the most user friendly game engines out there – but you can make it even better than that! This talk will focus on improving the Unity Editor with your own custom plugins. This allows you to improve your workflow, create new intuitive ways to build your games and automate repetitive tasks. The talk will be given by Alexander Birke who is currently working on the adventure game Bertram Fiddle where editor extensions are utilized extensively. The prerequisites for the talk is that you have a basic understanding of making games in unity but have yet to delve into writing editor code. Sign up is handled through our meetup page: http://www.meetup.com/Bristol-Unity-Game-Developers-Meetup/events/187900822/
Next Games Hub Anti-Social: 26th June, 7.30pm – newsletter coming soon!
Full Indies UK & Bristol Games Hub Event Round Up
24th April was last month’s Bristol Games Hub’s monthly antisocial, a night of games, drinks and pizza in association with Full Indie UK. After much games and alcohol assisted merriment, ten indies showed off their current projects and talked through some of their insights into the development process, before adjourning to the pub. The speakers and their projects are linked below.
Gareth Jenkins (36 Peas) – One Spear Arena
http://onespeararena.com/
Caspian Prince (Puppy Games) – Battle Droid
http://www.puppygames.net/
http://www.youtube.com/watch?v=qObkxxxjyFI
Jake Birkett (Grey Alien Games) – Regency Solitaire, and the mobile port of Puppy Games’ Titan Attacks
http://www.greyaliengames.com/
Nils Hellberg (VODO) – Presented on his work with VODO, a publisher of multidisciplinary indie bundles
http://vodo.net/
Rich Bumpkin (Bumpkin Brothers) – Space Farmers
http://bumpkinbrothers.com/spacefarmers/
http://www.youtube.com/watch?v=syPuG9_zoJQ
Alastair Aitcheson – Tap Happy Sabotage
http://www.alistairaitcheson.com/
http://www.youtube.com/watch?v=UZasqaLeszU
Heather Cooper (Auroch Digital) – Chainsaw Warrior
http://chainsawwarrior.net/
http://www.youtube.com/watch?v=ef8NEL37uIc
Damien Sturdy (Sturdy Games) – Red Forest
http://sturdygames.co.uk/
http://www.youtube.com/watch?v=Z8YpNlsj218&list=UUKHU7OvxDBnn7uLdmpzbnig
Ashley Gwinnell (Force of Habit) – Timmy Bibble’s Friendship Club
http://forceofhab.it/
James (Opposable Games) – Salvaged
http://www.opposablegames.com/
Thanks to all the speakers & Full Indie UK
Anti-Social Audio Special: Thursday 29th May 7.30pm @ Bristol Games Hub!
Just giving y’all a heads up on the next event which will feature:
Dan Pope: Calling Cthulhu
A study of the sound design process for the video game Call of Cthulhu: The Wasted Land. Dan will talk, and play audio examples, covering his experience in providing the music and sound design for this game. How do you create antique artillery noises without shooting people? How do you create an atmosphere of spiralling insanity? What sound does “The Spider of Leng” make? Find out the answers to all these questions and more. More about the game can be found here and the music is here.The development of Woopaloo, a music based platform game
Note – this bit of the talk will now be postponed at request of the speaker… Thanks.
Plus! Video Games Tax Breaks – Just before the social! (Thursday, 29 May 2014 from 17:00 to 19:30) – come a find out how you can put more of your cash into development…
UKIE are putting on a workshop for tax breaks in games ahead of the next social at the Bristol Games Hub. If you are building games on yourself or have a company (or commission games) you will find it very worthwhile.
Sign up here! (FREE! But limited places) https://www.eventbrite.co.uk/e/how-to-get-your-uk-games-production-tax-credit-bristol-tickets-11315140891
More news coming soon!
Contract 3D Modeller/s Required for Eagle Transporter
A request for an artist:
We are looking for an experienced 3D Modeller to create some 3D models for our website and forums www.eagletransporter.com on a per model freelance basis.
2D reference material and dimensions will be provided and resulting 3D models must be supplied in a file format agreed between us.
if interested please contact chris@eagletransporter.com enclosing your CV, Linkedin profile and examples of work for more details.
DiGRA Launches UK Chapter in Bristol!
Some great news from the Digital Cultures Research Centre and DiGRA!
We are delighted to announce the UK Chapter of DiGRA will be launching on 17th June at the Digital Cultures Research Centre, University of West England. The Chapter covers all of the UK, and we have a series of events planned already after two successful preliminary events earlier this year at the London Knowledge Lab, IoE and the Update Show at MediaCity, Manchester.
The chapter has a mailing list, accessible by joining:
http://mail.digra.org/mailman/listinfo/uk
We encourage everyone to sign on and take part. We are currently also in the process of setting up a webpage on the main DiGRA site, which will reside here: http://www.digra.org/the-association/chapters/united-kingdom-digra-chapter/
The launch event, entitled ‘Pervasive Provocations: The State of Games in the UK’, at the DCRC at The University of West England, Bristol, will interrogate key issues in Games Studies in the UK. You are encouraged to come along with a short provocation and get involved. Pop-up speakers throughout the afternoon already include Greg Foster (Larking About), Dan Hett (BBC Children’s Gaming), Prof Tanya Kryzwinska (University of Falmouth), with others to be confirmed. The afternoon will be followed by a DiGRA inaugural meeting in the DCRC and a launch party in the Watershed. Please sign up for the event here as places are limited:
https://www.eventbrite.com/e/pervasive-provocations-the-state-of-games-in-the-uk-tickets-11446255057
The second event will be a DiGRA games track at Fascinate 2014:
FASCINATE 2014 27th – 31st August is an annual conference staged at Falmouth University, Cornwall. It is an interdisciplinary conference investigating the current and future applications of ubiquitous computing technologies in visual and performance arts, games, architecture, craft, design and interactive media. There is a specialist games track focused on the application of art and craft in games (30th and 31st August). This includes a two-day game jam preceding the conference (28th and 29th August). Rex Crowle from Media Molecule and BAFTA winner for Tearaway and Dr Esther McCallum-Stewart will give keynotes for the conference’s Games track. For more details please go to http://www.fascinateconference.com/. There will be a DIGRA UK meeting on the evening of 29th August in the AIR sandpit on the Tremough Campus.
The third event will be held as part of the University of Bedfordshire’s annual Under the Mask conference in November 2014. This year’s conference will provide an opportunity for discussion of Game Policy, Game Regulation, Communities of Gaming and LARPing, amongst others. Details to be announced in June 2014.
Unity Game Devs Monthly Meet-up on 23rd April
Monthly Unity Game Devs Meetup at Bristol Games Hub Restarting on Wednesday 23rd April from 7:30pm.
Unity is a powerful and easy to learn game engine for 2D and 3D development that is becoming more and more popular. On top of that it offers a very capable free version and can build to a wide range of platforms including, desktop, mobile and web.
This free monthly meetup is to support the sprawling community of game developers that use Unity in Bristol. The goal is to create a place where new and experienced Unity users can share their experience and knowledge with each other. The programme for each session will roughly be:
19.30-20.30 Talk on a Unity related topic. The first one will be an introduction to Unity for programmers and non-programmers alike.
20.30-22.00 Mingling and mind sharing between the attendees. If you are facing any issues or have made a cool game prototype this is when we would like to see and talk about it!
22.00-??.?? We end the event with a trip to the local pub for those that fancy a pint or two.
The meetup is run by Alexander Birke and Sam Chester, both local developers that use Unity in their daily work. On top of that Alexander has been teaching and given talks on Unity for over 4 years. The talks at the first couple of sessions will therefore be held by Alexander on a variety of topics.
Please sign up on Eventbrite here as we’re expecting a good turnout; http://www.eventbrite.co.uk/e/monthly-unity-game-devs-meetup-tickets-11268569595
Monthly Unity Game Devs Meetup at Bristol Games Hub Restarting on Wednesday 23rd April from 7:30pm
Unity is a powerful and easy to learn game engine for 2D and 3D development that is becoming more and more popular. On top of that it offers a very capable free version and can build to a wide range of platforms including, desktop, mobile and web.
This free monthly meetup is to support the sprawling community of game developers that use Unity in Bristol. The goal is to create a place where new and experienced Unity users can share their experience and knowledge with each other. The programme for each session will roughly be:
- 19.30-20.30 Talk on a Unity related topic. The first one will be an introduction to Unity for programmers and non-programmers alike.
- 20.30-22.00 Mingling and mind sharing between the attendees. If you are facing any issues or have made a cool game prototype this is when we would like to see and talk about it!
- 22.00-??.?? We end the event with a trip to the local pub for those that fancy a pint or two.
The meetup is run by Alexander Birke and Sam Chester, both local developers that use Unity in their daily work. On top of that Alexander has been teaching and given talks on Unity for over 4 years. The talks at the first couple of sessions will therefore be held by Alexander on a variety of topics.
Please sign up on Eventbrite here as we’re expecting a good turnout;http://www.eventbrite.co.uk/e/monthly-unity-game-devs-meetup-tickets-11268569595